- Gamifying Health : Dr. Ryan Lazarus discusses his health approach, “The Lazarus Method,” emphasizing seven essential elements: movement, rest, nourish, learn, connect, challenge, and spark. Inspired by his recovery from a severe injury, Dr. Lazarus advocates gamifying health to create lasting habits and highlights the importance of understanding individual motivations over rigid rules. Practical takeaways cover all areas of life, from sleep to nutrition. https://wellnessmama.com/podcast/810/
- “The Loudest Roar” Returns for Cannes Lions Predictions : The gamified platform “The Loudest Roar” is back, allowing participants to predict Cannes Lions winners. Featuring jury room simulations and insights from industry veterans, it fosters learning and engagement among young talents. https://www.brandinginasia.com/the-loudest-roar-the-gamified-platform-for-predicting-cannes-lions-winners-returns/
- Building Botless Web3 Communities with Gamified Quests : Intract launches a platform for botless Web3 communities, featuring gamified quests and airdrops. It helps projects avoid Sybil attacks, ensuring genuine user engagement. Partnerships with major players drive significant user growth and transaction volumes. https://cointelegraph.com/news/how-to-build-a-botless-web3-community-with-gamified-quests-and-airdrop
LinkedIn Expands Into Mobile Gaming 🎮
LinkedIn is taking professional networking to the next level by introducing three new mini-games: Pinpoint, Queens, and Crossclimb. These games are designed to be played once daily, adding a touch of excitement and anticipation to your networking routine. By competing on high-score leaderboards and tracking progress, users can engage with their connections in a fun and meaningful way.
This bold move by LinkedIn aims to deepen workplace relationships through play, transforming the platform into a space where professionals can connect, compete, and collaborate in fresh and interactive ways. It’s not just about fun — it’s about fostering stronger connections and enhancing professional growth. For a deeper dive into how LinkedIn is revolutionizing professional networking, read the full article here https://www.forbes.com/sites/gabikirilloff/2024/05/20/linkedin-expands-into-mobile-gaming-with-fun-habitual-mini-games/
- Atlaslive Enhances Solutions with Smartico Tools : Atlaslive partners with Smartico to integrate advanced gamification and personalized marketing tools into its CRM system. This collaboration aims to boost player engagement, session lengths, and retention rates through tailored gaming experiences. https://focusgn.com/atlaslive-enhances-its-solutions-by-integrating-smarticos-gamification-and-marketing-tools
ICP News
- A standout moment occurred when Dominic Williams was spotted signing the badge of a devoted member within the ICP community.
- Anticipate amazing interview episodes from Blockchain Pill featuring builders who were at the Zurich anniversary celebration.
- Footwear dress code — “What’s on your feet?”
- Various partners, including AMINA Bank and Cypher Capital Group, shared heartwarming remarks about the 3rd Anniversary event.
- Gamification in HR : Harshit Upadhyay, Senior Manager at Publicis Sapient, discusses using gamification to boost employee engagement, productivity, and collaboration. He highlights strategies for talent attraction, skill development, and inclusivity in HR processes. https://www.vantagecircle.com/en/blog/podcasts/vantage-influencers/gamification-in-hr/
- Pros and Cons of Gamification in the Workplace : Gamification, used by companies like IBM and Microsoft, enhances employee motivation through leaderboards, badges, and points. Benefits include instant gratification and improved self-tracking. However, challenges include potential loss of interest and unhealthy competition. https://www.siliconrepublic.com/advice/levelling-up-on-gamification-workplace-advice